Our working title is Future City. It is heavily inspired by Vampire Survivors and is an overhead shooter game where you gain experience to gain levels and gain score also from destroying enemies. We are following a rogue like mechanic, so when you die you respawn, but you keep your experience, levels and score.

We planned on having skils you gain when you gain levels, but did not have time to implement these. We also did not have time to fill out the entire map, so a good portion of it is unfinished.

For the theme, we elected to have enemies spawn endlessly to fit into infinite gameplay. This along with the rogue like aspect of respawning with your score and skills makes for a good infinite gameplay loop. Controls are below:

KB and gamepad supported:

WASD or Left Stick: Move

LShift or PS Square/Xbox X: Hold to Run

Space or Right Shoulder or Left Mouse: Shoot

Credits:

Programming and Design: Raptor Dev 

Addl Programming and Design: Czinczar (https://czinzar.itch.io)

Music and Sound: Marc Panicello (https://kraminap.itch.io/)

Art Credit (purchased pack): Rinober (https://rinober.itch.io/rinober-resource-futuristic-cities)

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